{"id":73,"date":"2012-04-27T17:19:39","date_gmt":"2012-04-27T15:19:39","guid":{"rendered":"http:\/\/divide-studio.co.uk\/blogs\/ionutcava\/?p=73"},"modified":"2012-04-27T17:25:03","modified_gmt":"2012-04-27T15:25:03","slug":"small-updates","status":"publish","type":"post","link":"https:\/\/divide-studio.co.uk\/blogs\/ionutcava\/small-updates\/","title":{"rendered":"Small updates"},"content":{"rendered":"<p>A small update to this [<a title=\"Multi-Agent Framework Test 1\" href=\"http:\/\/youtu.be\/r5PlSCVZQnA\" target=\"_blank\"> Multi-Agent Framework Test 1 <\/a>]<br \/>\n-New materials, shaders, shadows, collisions and so forth.<\/p>\n<p style=\"text-align: center;\">\n<iframe loading=\"lazy\" src=\"http:\/\/www.youtube.com\/embed\/bWDQmPEiWuk\" frameborder=\"0\" width=\"420\" height=\"315\"  ><\/iframe>\n<\/p>\n<p>Andsome deferred lighting. 30 random lights.<\/p>\n<p>Although all coding efforts are towards the forward renderer, the deferred renderer has not been left behind and was updated with the new RenderStateBlock system and the new shader structure.<\/p>\n<p>P.S.: The quality of the video sucks, but FRAPS is freakin&#8217; out and I had to use SnagIT 8-|<\/p>\n<p><object style=\"display: block; margin-left: auto; margin-right: auto;\" width=\"400\" height=\"308\" classid=\"clsid:d27cdb6e-ae6d-11cf-96b8-444553540000\" codebase=\"http:\/\/download.macromedia.com\/pub\/shockwave\/cabs\/flash\/swflash.cab#version=6,0,40,0\"><param name=\"allowfullscreen\" value=\"true\" \/><param name=\"src\" value=\"http:\/\/www.facebook.com\/v\/368068619884828\" \/><embed style=\"display: block; margin-left: auto; margin-right: auto;\" width=\"400\" height=\"308\" type=\"application\/x-shockwave-flash\" src=\"http:\/\/www.facebook.com\/v\/368068619884828\" allowfullscreen=\"true\" \/><\/object><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A small update to this [ Multi-Agent Framework Test 1 ] -New materials, shaders, shadows, collisions and so forth. Andsome deferred lighting. 30 random lights. Although all coding efforts are towards the forward renderer, the deferred renderer has not been left behind and was updated with the new RenderStateBlock system and the new shader structure. &hellip; <\/p>\n<p><a class=\"more-link btn\" href=\"https:\/\/divide-studio.co.uk\/blogs\/ionutcava\/small-updates\/\">Continue reading<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"footnotes":""},"categories":[3],"tags":[],"class_list":["post-73","post","type-post","status-publish","format-standard","hentry","category-general-stuff","item-wrap"],"_links":{"self":[{"href":"https:\/\/divide-studio.co.uk\/blogs\/ionutcava\/wp-json\/wp\/v2\/posts\/73","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/divide-studio.co.uk\/blogs\/ionutcava\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/divide-studio.co.uk\/blogs\/ionutcava\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/divide-studio.co.uk\/blogs\/ionutcava\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/divide-studio.co.uk\/blogs\/ionutcava\/wp-json\/wp\/v2\/comments?post=73"}],"version-history":[{"count":11,"href":"https:\/\/divide-studio.co.uk\/blogs\/ionutcava\/wp-json\/wp\/v2\/posts\/73\/revisions"}],"predecessor-version":[{"id":84,"href":"https:\/\/divide-studio.co.uk\/blogs\/ionutcava\/wp-json\/wp\/v2\/posts\/73\/revisions\/84"}],"wp:attachment":[{"href":"https:\/\/divide-studio.co.uk\/blogs\/ionutcava\/wp-json\/wp\/v2\/media?parent=73"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/divide-studio.co.uk\/blogs\/ionutcava\/wp-json\/wp\/v2\/categories?post=73"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/divide-studio.co.uk\/blogs\/ionutcava\/wp-json\/wp\/v2\/tags?post=73"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}