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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include <MathMatrices.h>
Public Member Functions | |
mat4 () noexcept | |
template<typename U > | |
mat4 (U m0, U m1, U m2, U m3, U m4, U m5, U m6, U m7, U m8, U m9, U m10, U m11, U m12, U m13, U m14, U m15) noexcept | |
template<typename U > | |
mat4 (U value) noexcept | |
template<typename U > | |
mat4 (const U *values) noexcept | |
template<typename U > | |
mat4 (const mat2< U > &B, bool zeroFill) noexcept | |
template<typename U > | |
mat4 (const mat3< U > &B, bool zeroFill) noexcept | |
mat4 (const mat4 &B) noexcept | |
template<typename U > | |
mat4 (const mat4< U > &B) noexcept | |
template<typename U > | |
mat4 (const vec3< U > &translation, const vec3< U > &scale) noexcept | |
template<typename U > | |
mat4 (const vec3< U > &translation, const vec3< U > &scale, const mat3< U > &rotation) noexcept | |
template<typename U > | |
mat4 (const vec3< U > &translation) noexcept | |
template<typename U > | |
mat4 (U translationX, U translationY, U translationZ) noexcept | |
template<typename U > | |
mat4 (const vec3< U > &axis, Angle::RADIANS< U > angle) noexcept | |
template<typename U > | |
mat4 (U x, U y, U z, Angle::RADIANS< U > angle) noexcept | |
template<typename U > | |
mat4 (const Plane< U > &reflectionPlane) noexcept | |
template<typename U > | |
vec2< U > | operator* (const vec2< U > v) const noexcept |
template<typename U > | |
vec3< U > | operator* (const vec3< U > &v) const noexcept |
template<typename U > | |
vec4< U > | operator* (const vec4< U > &v) const noexcept |
template<typename U > | |
mat4 | operator* (const mat4< U > &matrix) const noexcept |
template<typename U > | |
mat4 | operator/ (const mat4< U > &matrix) const noexcept |
template<typename U > | |
mat4 | operator+ (const mat4< U > &matrix) const noexcept |
template<typename U > | |
mat4 | operator- (const mat4< U > &matrix) const noexcept |
template<typename U > | |
mat4 & | operator*= (const mat4< U > &matrix) noexcept |
template<typename U > | |
mat4 & | operator/= (const mat4< U > &matrix) noexcept |
template<typename U > | |
mat4 & | operator+= (const mat4< U > &matrix) noexcept |
template<typename U > | |
mat4 & | operator-= (const mat4< U > &matrix) noexcept |
template<typename U > | |
mat4 | operator* (U f) const noexcept |
template<typename U > | |
mat4 | operator/ (U f) const noexcept |
template<typename U > | |
mat4 | operator+ (U f) const noexcept |
template<typename U > | |
mat4 | operator- (U f) const noexcept |
template<typename U > | |
mat4 & | operator*= (U f) noexcept |
template<typename U > | |
mat4 & | operator/= (U f) noexcept |
template<typename U > | |
mat4 & | operator+= (U f) noexcept |
template<typename U > | |
mat4 & | operator-= (U f) noexcept |
bool | operator== (const mat4 &B) const noexcept |
bool | operator!= (const mat4 &B) const noexcept |
template<typename U > | |
bool | operator== (const mat4< U > &B) const noexcept |
template<typename U > | |
bool | operator!= (const mat4< U > &B) const noexcept |
bool | compare (const mat4 &B, F32 epsilon) const noexcept |
template<typename U > | |
bool | compare (const mat4< U > &B, F32 epsilon) const noexcept |
operator T* () noexcept | |
operator const T * () const noexcept | |
T & | operator[] (I32 i) noexcept |
const T & | operator[] (I32 i) const noexcept |
T & | element (U8 row, U8 column) noexcept |
const T & | element (U8 row, U8 column) const noexcept |
void | set (std::initializer_list< T > matrix) noexcept |
template<typename U > | |
void | set (U const *matrix) noexcept |
template<typename U > | |
void | set (const mat2< U > &matrix) noexcept |
template<typename U > | |
void | set (const mat3< U > &matrix) noexcept |
template<typename U > | |
void | set (const mat4< U > &matrix) noexcept |
template<typename U > | |
void | set (const vec3< U > &translation, const vec3< U > &scale, const mat4< U > &rotation) noexcept |
template<typename U > | |
void | setRow (I32 index, U value) noexcept |
template<typename U > | |
void | setRow (I32 index, const vec4< U > &value) noexcept |
template<typename U > | |
void | setRow (I32 index, U x, U y, U z, U w) noexcept |
const vec4< T > & | getRow (I32 index) const noexcept |
template<typename U > | |
void | setCol (I32 index, const vec4< U > &value) noexcept |
template<typename U > | |
void | setCol (I32 index, U value) noexcept |
template<typename U > | |
void | setCol (I32 index, U x, U y, U z, U w) noexcept |
vec4< T > | getCol (I32 index) const noexcept |
void | zero () noexcept |
void | identity () noexcept |
bool | isIdentity () const noexcept |
bool | isUniformScale (F32 tolerance=0.0001f) const noexcept |
bool | isColOrthogonal () const noexcept |
void | swap (mat4 &B) noexcept |
T | det () const noexcept |
T | elementSum () const noexcept |
void | orthoNormalize () noexcept |
void | inverse () noexcept |
void | transpose () noexcept |
void | inverseTranspose () noexcept |
mat4 | transposeRotation () const noexcept |
mat4 | getInverse () const noexcept |
void | getInverse (mat4 &ret) const noexcept |
mat4 | getTranspose () const noexcept |
void | getTranspose (mat4 &out) const noexcept |
mat4 | getInverseTranspose () const noexcept |
void | getInverseTranspose (mat4 &ret) const noexcept |
mat4 | getTransposeRotation () const noexcept |
void | getTransposeRotation (mat4 &ret) const noexcept |
template<typename U > | |
void | fromRotation (U x, U y, U z, Angle::RADIANS< U > angle) noexcept |
template<typename U > | |
void | fromXRotation (Angle::RADIANS< U > angle) noexcept |
template<typename U > | |
void | fromYRotation (Angle::RADIANS< U > angle) noexcept |
template<typename U > | |
void | fromZRotation (Angle::RADIANS< U > angle) noexcept |
template<typename U > | |
void | setTranslation (const vec3< U > &v) noexcept |
template<typename U > | |
void | setTranslation (U x, U y, U z) noexcept |
template<typename U > | |
void | setScale (U x, U y, U z) noexcept |
template<typename U > | |
void | setScale (const vec3< U > &v) noexcept |
vec3< T > | getScale () const noexcept |
vec3< T > | getScaleSq () const noexcept |
vec3< T > | getRightVec () const noexcept |
Alias for getCol(0) | |
vec3< T > | getUpVec () const noexcept |
Alias for getCol(1) | |
vec3< T > | getForwardVec () const noexcept |
Alias for -getCol(2). Assumes -Z fwd. | |
vec3< T > | getRightDirection () const noexcept |
Returns normalized(getRightVec()) | |
vec3< T > | getUpDirection () const noexcept |
Returns normalized(getUpVec()) | |
vec3< T > | getForwardDirection () const noexcept |
Returns normalized(getForwardVec()) | |
template<typename U > | |
vec3< U > | transform (const vec3< U > &v, bool homogeneous) const |
template<typename U > | |
vec3< U > | transformHomogeneous (const vec3< U > &v) const |
template<typename U > | |
vec3< U > | transformNonHomogeneous (const vec3< U > &v) const noexcept |
template<typename U > | |
void | translate (const vec3< U > &v) noexcept |
template<typename U > | |
void | translate (U x, U y, U z) noexcept |
template<typename U > | |
void | scale (const vec3< U > &v) noexcept |
template<typename U > | |
void | scale (U x, U y, U z) noexcept |
vec3< T > | getTranslation () const noexcept |
mat4 | getRotation () const |
template<typename U > | |
const mat4 & | reflect (U x, U y, U z, U w) noexcept |
template<typename U > | |
const mat4 & | reflect (const Plane< U > &plane) noexcept |
template<typename U > | |
void | extractMat3 (mat3< U > &matrix3) const noexcept |
template<typename U > | |
FORCE_INLINE vec2< U > | operator* (const vec2< U > v) const noexcept |
template<typename U > | |
FORCE_INLINE vec3< U > | operator* (const vec3< U > &v) const noexcept |
template<typename U > | |
FORCE_INLINE vec4< U > | operator* (const vec4< U > &v) const noexcept |
template<typename U > | |
mat4< T > | operator* (const mat4< U > &matrix) const noexcept |
template<typename U > | |
mat4< T > | operator/ (const mat4< U > &matrix) const noexcept |
template<typename U > | |
mat4< T > | operator+ (const mat4< U > &matrix) const noexcept |
template<typename U > | |
mat4< T > | operator- (const mat4< U > &matrix) const noexcept |
template<typename U > | |
FORCE_INLINE mat4< T > & | operator*= (const mat4< U > &matrix) noexcept |
template<typename U > | |
FORCE_INLINE mat4< T > & | operator/= (const mat4< U > &matrix) noexcept |
template<typename U > | |
FORCE_INLINE mat4< T > & | operator+= (const mat4< U > &matrix) noexcept |
template<typename U > | |
FORCE_INLINE mat4< T > & | operator-= (const mat4< U > &matrix) noexcept |
template<typename U > | |
FORCE_INLINE mat4< T > | operator* (const U f) const noexcept |
template<typename U > | |
FORCE_INLINE mat4< T > | operator/ (const U f) const noexcept |
template<typename U > | |
FORCE_INLINE mat4< T > | operator+ (const U f) const noexcept |
template<typename U > | |
FORCE_INLINE mat4< T > | operator- (const U f) const noexcept |
template<typename U > | |
FORCE_INLINE mat4< T > & | operator*= (const U f) noexcept |
template<typename U > | |
FORCE_INLINE mat4< T > & | operator/= (const U f) noexcept |
template<typename U > | |
FORCE_INLINE mat4< T > & | operator+= (const U f) noexcept |
template<typename U > | |
FORCE_INLINE mat4< T > & | operator-= (const U f) noexcept |
template<typename U > | |
FORCE_INLINE bool | compare (const mat4< U > &B, F32 epsilon) const noexcept |
template<typename U > | |
FORCE_INLINE void | set (U const *matrix) noexcept |
template<typename U > | |
FORCE_INLINE void | set (const mat2< U > &matrix) noexcept |
template<typename U > | |
FORCE_INLINE void | set (const mat3< U > &matrix) noexcept |
template<typename U > | |
FORCE_INLINE void | set (const mat4< U > &matrix) noexcept |
template<typename U > | |
FORCE_INLINE void | setRow (I32 index, const U value) noexcept |
template<typename U > | |
FORCE_INLINE void | setRow (I32 index, const vec4< U > &value) noexcept |
template<typename U > | |
FORCE_INLINE void | setRow (I32 index, const U x, const U y, const U z, const U w) noexcept |
template<typename U > | |
FORCE_INLINE void | setCol (I32 index, const vec4< U > &value) noexcept |
template<typename U > | |
FORCE_INLINE void | setCol (I32 index, const U value) noexcept |
template<typename U > | |
FORCE_INLINE void | setCol (I32 index, const U x, const U y, const U z, const U w) noexcept |
void | inverse () noexcept |
mat4< F32 > | getInverse () const noexcept |
FORCE_INLINE void | getInverse (mat4< F32 > &ret) const noexcept |
mat4< F32 > | getInverseTranspose () const noexcept |
FORCE_INLINE void | getInverseTranspose (mat4< F32 > &ret) const noexcept |
template<typename U > | |
FORCE_INLINE void | fromXRotation (Angle::RADIANS< U > angle) noexcept |
template<typename U > | |
FORCE_INLINE void | fromYRotation (Angle::RADIANS< U > angle) noexcept |
template<typename U > | |
FORCE_INLINE void | fromZRotation (Angle::RADIANS< U > angle) noexcept |
template<typename U > | |
FORCE_INLINE void | setTranslation (const vec3< U > &v) noexcept |
template<typename U > | |
FORCE_INLINE void | setTranslation (U x, U y, U z) noexcept |
template<typename U > | |
FORCE_INLINE void | setScale (U x, U y, U z) noexcept |
template<typename U > | |
FORCE_INLINE void | setScale (const vec3< U > &v) noexcept |
template<typename U > | |
FORCE_INLINE vec3< U > | transform (const vec3< U > &v, bool homogeneous) const |
template<typename U > | |
FORCE_INLINE vec3< U > | transformHomogeneous (const vec3< U > &v) const |
template<typename U > | |
FORCE_INLINE vec3< U > | transformNonHomogeneous (const vec3< U > &v) const noexcept |
template<typename U > | |
FORCE_INLINE void | translate (const vec3< U > &v) noexcept |
template<typename U > | |
FORCE_INLINE void | translate (U x, U y, U z) noexcept |
template<typename U > | |
FORCE_INLINE const mat4< T > & | reflect (U x, U y, U z, U w) noexcept |
template<typename U > | |
const mat4< T > & | reflect (const Plane< U > &plane) noexcept |
FORCE_INLINE void | Multiply (const mat4< F32 > &matrixA, const mat4< F32 > &matrixB, mat4< F32 > &ret) noexcept |
Static Public Member Functions | |
static mat4< T > | Multiply (const mat4< T > &matrixA, const mat4< T > &matrixB) noexcept |
ret = A * B | |
static void | Multiply (const mat4< T > &matrixA, const mat4< T > &matrixB, mat4< T > &ret) noexcept |
ret = A * B | |
static void | Inverse (const T *in, T *out) noexcept |
Public Attributes | |
union { | |
struct { | |
T _11 | |
T _12 | |
T _13 | |
T _14 | |
T _21 | |
T _22 | |
T _23 | |
T _24 | |
T _31 | |
T _32 | |
T _33 | |
T _34 | |
T _41 | |
T _42 | |
T _43 | |
T _44 | |
} | |
T mat [16] | |
T m [4][4] | |
vec4< T > _vec [4] | |
SimdVector< T > _reg [4] | |
}; | |
Definition at line 465 of file MathMatrices.h.
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Definition at line 1667 of file MathMatrices.inl.
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Definition at line 1687 of file MathMatrices.inl.
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Definition at line 1710 of file MathMatrices.inl.
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Definition at line 1729 of file MathMatrices.inl.
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Definition at line 1783 of file MathMatrices.inl.
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Definition at line 1790 of file MathMatrices.inl.
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Definition at line 2048 of file MathMatrices.inl.
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Definition at line 2484 of file MathMatrices.inl.
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Definition at line 2510 of file MathMatrices.inl.
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Definition at line 2233 of file MathMatrices.inl.
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Returns normalized(getForwardVec())
Definition at line 2605 of file MathMatrices.inl.
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Alias for -getCol(2). Assumes -Z fwd.
Definition at line 2586 of file MathMatrices.inl.
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Definition at line 2361 of file MathMatrices.inl.
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Definition at line 2425 of file MathMatrices.inl.
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Definition at line 2432 of file MathMatrices.inl.
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Returns normalized(getRightVec())
Definition at line 2593 of file MathMatrices.inl.
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Alias for getCol(0)
Definition at line 2574 of file MathMatrices.inl.
mat4< T > Divide::mat4< T >::getRotation |
Definition at line 2691 of file MathMatrices.inl.
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Definition at line 2200 of file MathMatrices.inl.
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Definition at line 2554 of file MathMatrices.inl.
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Definition at line 2439 of file MathMatrices.inl.
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Definition at line 2448 of file MathMatrices.inl.
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Returns normalized(getUpVec())
Definition at line 2599 of file MathMatrices.inl.
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Alias for getCol(1)
Definition at line 2580 of file MathMatrices.inl.
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Definition at line 2250 of file MathMatrices.inl.
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Definition at line 2770 of file MathMatrices.inl.
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ret = A * B
Definition at line 2762 of file MathMatrices.inl.
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ret = A * B
Definition at line 2749 of file MathMatrices.inl.
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Definition at line 2530 of file MathMatrices.inl.
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Definition at line 2282 of file MathMatrices.inl.
vec3< U > Divide::mat4< T >::transform | ( | const vec3< U > & | v, |
bool | homogeneous | ||
) | const |
FORCE_INLINE vec3< U > Divide::mat4< T >::transform | ( | const vec3< U > & | v, |
bool | homogeneous | ||
) | const |
Definition at line 2613 of file MathMatrices.inl.
vec3< U > Divide::mat4< T >::transformHomogeneous | ( | const vec3< U > & | v | ) | const |
FORCE_INLINE vec3< U > Divide::mat4< T >::transformHomogeneous | ( | const vec3< U > & | v | ) | const |
Definition at line 2621 of file MathMatrices.inl.
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Definition at line 2330 of file MathMatrices.inl.
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Definition at line 2349 of file MathMatrices.inl.
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Definition at line 2244 of file MathMatrices.inl.
union { ... } Divide::mat4< T >::@9 |
T Divide::mat4< T >::_11 |
Definition at line 702 of file MathMatrices.h.
T Divide::mat4< T >::_12 |
Definition at line 702 of file MathMatrices.h.
T Divide::mat4< T >::_13 |
Definition at line 702 of file MathMatrices.h.
T Divide::mat4< T >::_14 |
Definition at line 702 of file MathMatrices.h.
T Divide::mat4< T >::_21 |
Definition at line 703 of file MathMatrices.h.
T Divide::mat4< T >::_22 |
Definition at line 703 of file MathMatrices.h.
T Divide::mat4< T >::_23 |
Definition at line 703 of file MathMatrices.h.
T Divide::mat4< T >::_24 |
Definition at line 703 of file MathMatrices.h.
T Divide::mat4< T >::_31 |
Definition at line 704 of file MathMatrices.h.
T Divide::mat4< T >::_32 |
Definition at line 704 of file MathMatrices.h.
T Divide::mat4< T >::_33 |
Definition at line 704 of file MathMatrices.h.
T Divide::mat4< T >::_34 |
Definition at line 704 of file MathMatrices.h.
T Divide::mat4< T >::_41 |
Definition at line 705 of file MathMatrices.h.
T Divide::mat4< T >::_42 |
Definition at line 705 of file MathMatrices.h.
T Divide::mat4< T >::_43 |
Definition at line 705 of file MathMatrices.h.
T Divide::mat4< T >::_44 |
Definition at line 705 of file MathMatrices.h.
SimdVector<T> Divide::mat4< T >::_reg[4] |
Definition at line 710 of file MathMatrices.h.
vec4<T> Divide::mat4< T >::_vec[4] |
Definition at line 709 of file MathMatrices.h.
T Divide::mat4< T >::m[4][4] |
Definition at line 708 of file MathMatrices.h.
T Divide::mat4< T >::mat[16] |
Definition at line 707 of file MathMatrices.h.