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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Go to the source code of this file.
Classes | |
union | ECS::TimeStamp |
Namespaces | |
namespace | ECS |
Macros | |
#define | ECS__PLATFORM_H__ |
#define | ECS_STATIC |
#define | ECS_API |
Typedefs | |
using | ECS::i8 = int8_t |
using | ECS::i16 = int16_t |
using | ECS::i32 = int32_t |
using | ECS::i64 = int32_t |
using | ECS::u8 = uint8_t |
using | ECS::u16 = uint16_t |
using | ECS::u32 = uint32_t |
using | ECS::u64 = uint32_t |
using | ECS::f32 = float_t |
using | ECS::f64 = double_t |
using | ECS::iptr = intptr_t |
using | ECS::uptr = uintptr_t |
using | ECS::ObjectID = size_t |
using | ECS::TypeID = size_t |
Variables | |
static const ObjectID | ECS::INVALID_OBJECT_ID = std::numeric_limits<ObjectID>::max() |
static const TypeID | ECS::INVALID_TYPE_ID = std::numeric_limits<TypeID>::max() |
#define ECS__PLATFORM_H__ |
File: include\Platform.h.
Summary: Declares the platform specifics.
Definition at line 8 of file Platform.h.
#define ECS_API |
Definition at line 16 of file Platform.h.
#define ECS_STATIC |
Definition at line 12 of file Platform.h.