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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Functions | |
boost::property_tree::ptree | dumpSGNtoAssets (SceneGraphNode *node) |
Variables | |
constexpr U16 | BYTE_BUFFER_VERSION = 1u |
constexpr U32 | g_cacheMarkerByteValue [2] { 0xDEADBEEF, 0xBADDCAFE } |
constexpr U32 | g_nodesPerPartition = 32u |
constexpr size_t | g_sceneGraphVersion = 1 |
boost::property_tree::ptree | g_emptyPtree |
boost::property_tree::ptree Divide::anonymous_namespace{SceneGraph.cpp}::dumpSGNtoAssets | ( | SceneGraphNode * | node | ) |
Definition at line 626 of file SceneGraph.cpp.
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constexpr |
Definition at line 31 of file SceneGraph.cpp.
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constexpr |
Definition at line 32 of file SceneGraph.cpp.
boost::property_tree::ptree Divide::anonymous_namespace{SceneGraph.cpp}::g_emptyPtree |
Definition at line 683 of file SceneGraph.cpp.
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constexpr |
Definition at line 33 of file SceneGraph.cpp.
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constexpr |
Definition at line 624 of file SceneGraph.cpp.