Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::LoadSave Class Reference

#include <ProjectManager.h>

Static Public Member Functions

static bool loadScene (Scene *activeScene)
 
static bool saveScene (Scene *activeScene, bool toCache, const DELEGATE< void, std::string_view > &msgCallback, const DELEGATE< void, bool > &finishCallback)
 
static bool saveNodeToXML (Scene *activeScene, const SceneGraphNode *node)
 
static bool loadNodeFromXML (Scene *activeScene, SceneGraphNode *node)
 

Detailed Description

Definition at line 49 of file ProjectManager.h.

Member Function Documentation

◆ loadNodeFromXML()

bool Divide::LoadSave::loadNodeFromXML ( Scene activeScene,
SceneGraphNode node 
)
static

Definition at line 1410 of file ProjectManager.cpp.

◆ loadScene()

bool Divide::LoadSave::loadScene ( Scene activeScene)
static

Definition at line 1353 of file ProjectManager.cpp.

◆ saveNodeToXML()

bool Divide::LoadSave::saveNodeToXML ( Scene activeScene,
const SceneGraphNode node 
)
static

Definition at line 1405 of file ProjectManager.cpp.

◆ saveScene()

bool Divide::LoadSave::saveScene ( Scene activeScene,
bool  toCache,
const DELEGATE< void, std::string_view > &  msgCallback,
const DELEGATE< void, bool > &  finishCallback 
)
static

Definition at line 1415 of file ProjectManager.cpp.


The documentation for this class was generated from the following files: