Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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SamplerDescriptor.cpp File Reference

Go to the source code of this file.

Namespaces

namespace  Divide
 Handle console commands that start with a forward slash.
 
namespace  Divide::TypeUtil
 
namespace  Divide::XMLParser
 

Functions

static const char * Divide::TypeUtil::TextureBorderColourToString (const TextureBorderColour colour) noexcept
 
static TextureBorderColour Divide::TypeUtil::StringToTextureBorderColour (const string &colour)
 
const char * Divide::TypeUtil::WrapModeToString (TextureWrap wrapMode) noexcept
 
TextureWrap Divide::TypeUtil::StringToWrapMode (const string &wrapMode)
 
const char * Divide::TypeUtil::TextureFilterToString (TextureFilter filter) noexcept
 
TextureFilter Divide::TypeUtil::StringToTextureFilter (const string &filter)
 
const char * Divide::TypeUtil::TextureMipSamplingToString (TextureMipSampling sampling) noexcept
 
TextureMipSampling Divide::TypeUtil::StringToTextureMipSampling (const string &sampling)
 
void Divide::XMLParser::saveToXML (const SamplerDescriptor &sampler, const std::string &entryName, boost::property_tree::ptree &pt)
 
SamplerDescriptor Divide::XMLParser::loadFromXML (const std::string &entryName, const boost::property_tree::ptree &pt)