Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::ImShaders Struct Reference

#include <GFXDevice.h>

Public Member Functions

 ImShaders ()
 
 ~ImShaders ()
 
 PROPERTY_R_IW (Handle< ShaderProgram >, imShader, INVALID_HANDLE< ShaderProgram >)
 
 PROPERTY_R_IW (Handle< ShaderProgram >, imShaderNoTexture, INVALID_HANDLE< ShaderProgram >)
 
 PROPERTY_R_IW (Handle< ShaderProgram >, imWorldShader, INVALID_HANDLE< ShaderProgram >)
 
 PROPERTY_R_IW (Handle< ShaderProgram >, imWorldShaderNoTexture, INVALID_HANDLE< ShaderProgram >)
 
 PROPERTY_R_IW (Handle< ShaderProgram >, imWorldOITShader, INVALID_HANDLE< ShaderProgram >)
 
 PROPERTY_R_IW (Handle< ShaderProgram >, imWorldOITShaderNoTexture, INVALID_HANDLE< ShaderProgram >)
 

Detailed Description

Definition at line 179 of file GFXDevice.h.

Constructor & Destructor Documentation

◆ ImShaders()

Divide::ImShaders::ImShaders ( )
explicit

Definition at line 156 of file GFXDevice.cpp.

◆ ~ImShaders()

Divide::ImShaders::~ImShaders ( )

Definition at line 210 of file GFXDevice.cpp.

Member Function Documentation

◆ PROPERTY_R_IW() [1/6]

Divide::ImShaders::PROPERTY_R_IW ( Handle< ShaderProgram ,
imShader  ,
INVALID_HANDLE< ShaderProgram  
)

◆ PROPERTY_R_IW() [2/6]

Divide::ImShaders::PROPERTY_R_IW ( Handle< ShaderProgram ,
imShaderNoTexture  ,
INVALID_HANDLE< ShaderProgram  
)

◆ PROPERTY_R_IW() [3/6]

Divide::ImShaders::PROPERTY_R_IW ( Handle< ShaderProgram ,
imWorldOITShader  ,
INVALID_HANDLE< ShaderProgram  
)

◆ PROPERTY_R_IW() [4/6]

Divide::ImShaders::PROPERTY_R_IW ( Handle< ShaderProgram ,
imWorldOITShaderNoTexture  ,
INVALID_HANDLE< ShaderProgram  
)

◆ PROPERTY_R_IW() [5/6]

Divide::ImShaders::PROPERTY_R_IW ( Handle< ShaderProgram ,
imWorldShader  ,
INVALID_HANDLE< ShaderProgram  
)

◆ PROPERTY_R_IW() [6/6]

Divide::ImShaders::PROPERTY_R_IW ( Handle< ShaderProgram ,
imWorldShaderNoTexture  ,
INVALID_HANDLE< ShaderProgram  
)

The documentation for this struct was generated from the following files: