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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include "Headers/Commands.h"
#include "Headers/Pipeline.h"
#include "Core/Headers/StringHelper.h"
#include "Core/Resources/Headers/ResourceCache.h"
#include "Platform/Video/Buffers/ShaderBuffer/Headers/ShaderBuffer.h"
#include "Platform/Video/Textures/Headers/Texture.h"
#include "Platform/Video/Shaders/Headers/ShaderProgram.h"
#include "Platform/Video/Buffers/VertexBuffer/GenericBuffer/Headers/GenericVertexData.h"
#include <bitset>
Go to the source code of this file.
Namespaces | |
namespace | Divide |
Handle console commands that start with a forward slash. | |
namespace | Divide::GFX |
Functions | |
static string | Divide::GFX::ToString (const BindPipelineCommand &cmd, U16 indent) |
static string | Divide::GFX::ToString (const SendPushConstantsCommand &cmd, U16 indent) |
static string | Divide::GFX::ToString (const DrawCommand &cmd, const U16 indent) |
static string | Divide::GFX::ToString (const SetViewportCommand &cmd, U16 indent) |
static string | Divide::GFX::ToString (const PushViewportCommand &cmd, U16 indent) |
static string | Divide::GFX::ToString (const BeginRenderPassCommand &cmd, U16 indent) |
static string | Divide::GFX::ToString (const SetScissorCommand &cmd, U16 indent) |
static string | Divide::GFX::ToString (const SetClipPlanesCommand &cmd, const U16 indent) |
static string | Divide::GFX::ToString (const SetCameraCommand &cmd, U16 indent) |
static string | Divide::GFX::ToString (const BindShaderResourcesCommand &cmd, const U16 indent) |
static string | Divide::GFX::ToString (const BeginDebugScopeCommand &cmd, const U16 indent) |
static string | Divide::GFX::ToString (const AddDebugMessageCommand &cmd, const U16 indent) |
static string | Divide::GFX::ToString (const DispatchComputeCommand &cmd, U16 indent) |
static string | Divide::GFX::ToString (const MemoryBarrierCommand &cmd, U16 indent) |
static string | Divide::GFX::ToString (const BeginGPUQueryCommand &cmd, const U16 indent) |
static string | Divide::GFX::ToString (const EndGPUQueryCommand &cmd, const U16 indent) |
static string | Divide::GFX::ToString (const BlitRenderTargetCommand &cmd, const U16 indent) |
static string | Divide::GFX::ToString (const CopyTextureCommand &cmd, const U16 indent) |
static string | Divide::GFX::ToString (const ReadTextureCommand &cmd, const U16 indent) |
static string | Divide::GFX::ToString (const ClearTextureCommand &cmd, const U16 indent) |
static string | Divide::GFX::ToString (const ComputeMipMapsCommand &cmd, const U16 indent) |
static string | Divide::GFX::ToString (const PushCameraCommand &cmd, const U16 indent) |
static string | Divide::GFX::ToString (const ReadBufferDataCommand &cmd, const U16 indent) |
static string | Divide::GFX::ToString (const ClearBufferDataCommand &cmd, const U16 indent) |
string | Divide::GFX::ToString (const CommandBase &cmd, const CommandType type, U16 indent) |