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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Functions | |
ResourcePath | ClimatesLocation (U8 textureQuality) |
std::pair< U8, bool > | FindOrInsert (const U8 textureQuality, vector< ResourcePath > &container, const ResourcePath &texture, string materialName) |
vector< U16 > | CreateTileQuadListIB () |
Variables | |
constexpr U16 | BYTE_BUFFER_VERSION = 1u |
ResourcePath Divide::anonymous_namespace{Terrain.cpp}::ClimatesLocation | ( | U8 | textureQuality | ) |
Definition at line 35 of file Terrain.cpp.
Definition at line 67 of file Terrain.cpp.
std::pair< U8, bool > Divide::anonymous_namespace{Terrain.cpp}::FindOrInsert | ( | const U8 | textureQuality, |
vector< ResourcePath > & | container, | ||
const ResourcePath & | texture, | ||
string | materialName | ||
) |
Definition at line 44 of file Terrain.cpp.
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constexpr |
Definition at line 33 of file Terrain.cpp.