Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::Line Struct Reference

#include <Line.h>

Public Attributes

vec3< F32_positionStart = VECTOR3_ZERO
 
vec3< F32_positionEnd = VECTOR3_UNIT
 
UColour4 _colourStart = DefaultColours::BLACK_U8
 
UColour4 _colourEnd = DefaultColours::DIVIDE_BLUE_U8
 
F32 _widthStart = 1.0f
 
F32 _widthEnd = 1.0f
 

Detailed Description

Definition at line 40 of file Line.h.

Member Data Documentation

◆ _colourEnd

UColour4 Divide::Line::_colourEnd = DefaultColours::DIVIDE_BLUE_U8

Definition at line 45 of file Line.h.

◆ _colourStart

UColour4 Divide::Line::_colourStart = DefaultColours::BLACK_U8

Definition at line 44 of file Line.h.

◆ _positionEnd

vec3<F32> Divide::Line::_positionEnd = VECTOR3_UNIT

Definition at line 43 of file Line.h.

◆ _positionStart

vec3<F32> Divide::Line::_positionStart = VECTOR3_ZERO

Definition at line 42 of file Line.h.

◆ _widthEnd

F32 Divide::Line::_widthEnd = 1.0f

Definition at line 47 of file Line.h.

◆ _widthStart

F32 Divide::Line::_widthStart = 1.0f

Definition at line 46 of file Line.h.


The documentation for this struct was generated from the following file: