Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::PatchData Struct Reference

#include <Patch.h>

Public Attributes

vector< stringname
 
vector< stringmodelName
 
string sceneName = ""
 
U32 size = 0u
 

Detailed Description

Definition at line 46 of file Patch.h.

Member Data Documentation

◆ modelName

vector<string> Divide::PatchData::modelName

Definition at line 48 of file Patch.h.

◆ name

vector<string> Divide::PatchData::name

Definition at line 47 of file Patch.h.

◆ sceneName

string Divide::PatchData::sceneName = ""

Definition at line 49 of file Patch.h.

◆ size

U32 Divide::PatchData::size = 0u

Definition at line 50 of file Patch.h.


The documentation for this struct was generated from the following file: