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void | Divide::GLUtil::GLMemory::OnFrameEnd (const U64 frameCount) |
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| Divide::GLUtil::GLMemory::FWD_DECLARE_MANAGED_CLASS (ChunkAllocator) |
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void | Divide::GLUtil::createBuffer (gl46core::GLuint &bufferIdOut, const char *name) |
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void | Divide::GLUtil::createAndAllocBuffer (const size_t bufferSize, const gl46core::GLenum usageMask, gl46core::GLuint &bufferIdOut, const std::pair< bufferPtr, size_t > initialData, const char *name) |
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Byte * | Divide::GLUtil::createAndAllocPersistentBuffer (const size_t bufferSize, const gl46core::BufferStorageMask storageMask, const gl46core::BufferAccessMask accessMask, gl46core::GLuint &bufferIdOut, const std::pair< bufferPtr, size_t > initialData, const char *name) |
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void | Divide::GLUtil::freeBuffer (gl46core::GLuint &bufferId, bufferPtr mappedPtr) |
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◆ DVD_GL_MEMORY_MANAGER_H_
#define DVD_GL_MEMORY_MANAGER_H_ |