Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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EngineIncludes_pch.h File Reference
#include <mimalloc.h>
#include "Platform/Headers/PlatformDefinesOS.h"
#include <stdexcept>
#include <bytell_hash_map.hpp>
#include <EASTL/set.h>
#include <EASTL/map.h>
#include <EASTL/list.h>
#include <EASTL/array.h>
#include <EASTL/stack.h>
#include <EASTL/queue.h>
#include <EASTL/string.h>
#include <EASTL/shared_ptr.h>
#include <EASTL/fixed_vector.h>
#include <EASTL/fixed_string.h>
#include <EASTL/unordered_set.h>
#include <climits>
#include <xmmintrin.h>
#include <cstring>
#include <iomanip>
#include <random>
#include <stack>
#include <span>
#include <any>
#include <list>
#include <limits>
#include <execution>
#include <fstream>
#include <condition_variable>
#include "Core/TemplateLibraries/Headers/TemplateAllocator.h"
#include "Core/TemplateLibraries/Headers/HashMap.h"
#include "Core/TemplateLibraries/Headers/Vector.h"
#include "Core/TemplateLibraries/Headers/String.h"
#include <boost/property_tree/ptree.hpp>
#include <boost/asio/streambuf.hpp>
#include <boost/asio/deadline_timer.hpp>
#include <boost/functional/factory.hpp>
#include <SDL2/SDL.h>
#include "Core/Headers/Profiler.h"
#include <StackAlloc.h>
#include <C-11/MemoryPool.h>
#include <concurrentqueue/concurrentqueue.h>
#include <concurrentqueue/blockingconcurrentqueue.h>
#include <fmt/printf.h>
#include <ctre.hpp>
#include "Platform/Threading/Headers/SharedMutex.h"
#include "Core/Headers/Console.h"
#include <EntityComponentSystem/include/ECS/ComponentManager.h>
#include <EntityComponentSystem/include/ECS/Entity.h>
#include "Platform/Headers/ConditionalWait.h"
#include "Core/Headers/NonCopyable.h"
#include "Core/Headers/NonMovable.h"
#include "Core/Headers/GUIDWrapper.h"
#include "Platform/Headers/PlatformDefines.h"
#include "Core/Math/Headers/MathMatrices.h"
#include "Core/Math/Headers/Quaternion.h"
#include "Core/Headers/TaskPool.h"
#include "Platform/Video/Headers/RenderAPIEnums.h"

Go to the source code of this file.

Macros

#define DVD_PCH_
 
#define freeSlots   freeSlots_
 

Macro Definition Documentation

◆ DVD_PCH_

#define DVD_PCH_

Definition at line 34 of file EngineIncludes_pch.h.

◆ freeSlots

#define freeSlots   freeSlots_

Definition at line 93 of file EngineIncludes_pch.h.