Divide Framework 0.1
A free and open-source 3D Framework under heavy development
Loading...
Searching...
No Matches
Divide::RenderPassManager::RenderParams Struct Reference

#include <RenderPassManager.h>

Public Attributes

SceneRenderState_sceneRenderState = nullptr
 
Rect< I32_targetViewport = {}
 
Time::ProfileTimer_parentTimer = nullptr
 
PlayerIndex _playerPass = 0u
 

Detailed Description

Definition at line 108 of file RenderPassManager.h.

Member Data Documentation

◆ _parentTimer

Time::ProfileTimer* Divide::RenderPassManager::RenderParams::_parentTimer = nullptr

Definition at line 112 of file RenderPassManager.h.

◆ _playerPass

PlayerIndex Divide::RenderPassManager::RenderParams::_playerPass = 0u

Definition at line 113 of file RenderPassManager.h.

◆ _sceneRenderState

SceneRenderState* Divide::RenderPassManager::RenderParams::_sceneRenderState = nullptr

Definition at line 110 of file RenderPassManager.h.

◆ _targetViewport

Rect<I32> Divide::RenderPassManager::RenderParams::_targetViewport = {}

Definition at line 111 of file RenderPassManager.h.


The documentation for this struct was generated from the following file: