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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include <VertexBuffer.h>
Public Attributes | |
UColour4 | _colour {0u, 0u, 0u, 1u} |
vec3< F32 > | _position {} |
vec2< F32 > | _texcoord {} |
vec4< U8 > | _weights {0u} |
vec4< U8 > | _indices {0u} |
F32 | _normal {0.f} |
F32 | _tangent {0.f} |
Definition at line 54 of file VertexBuffer.h.
UColour4 Divide::VertexBuffer::Vertex::_colour {0u, 0u, 0u, 1u} |
Definition at line 56 of file VertexBuffer.h.
Definition at line 60 of file VertexBuffer.h.
F32 Divide::VertexBuffer::Vertex::_normal {0.f} |
Definition at line 61 of file VertexBuffer.h.
Definition at line 57 of file VertexBuffer.h.
F32 Divide::VertexBuffer::Vertex::_tangent {0.f} |
Definition at line 62 of file VertexBuffer.h.
Definition at line 58 of file VertexBuffer.h.
Definition at line 59 of file VertexBuffer.h.