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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include <SceneInput.h>
Public Attributes | |
vec2< I32 > | _position { VECTOR2_ZERO } |
Input::MouseButton | _button { Input::MouseButton::COUNT } |
Input::InputState | _state { Input::InputState::COUNT } |
Definition at line 93 of file SceneInput.h.
Input::MouseButton Divide::SceneInput::MouseLogState::_button { Input::MouseButton::COUNT } |
Definition at line 96 of file SceneInput.h.
vec2<I32> Divide::SceneInput::MouseLogState::_position { VECTOR2_ZERO } |
Definition at line 95 of file SceneInput.h.
Input::InputState Divide::SceneInput::MouseLogState::_state { Input::InputState::COUNT } |
Definition at line 97 of file SceneInput.h.