Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::SceneInput::MouseLogState Struct Reference

#include <SceneInput.h>

Public Attributes

vec2< I32_position { VECTOR2_ZERO }
 
Input::MouseButton _button { Input::MouseButton::COUNT }
 
Input::InputState _state { Input::InputState::COUNT }
 

Detailed Description

Definition at line 93 of file SceneInput.h.

Member Data Documentation

◆ _button

Input::MouseButton Divide::SceneInput::MouseLogState::_button { Input::MouseButton::COUNT }

Definition at line 96 of file SceneInput.h.

◆ _position

vec2<I32> Divide::SceneInput::MouseLogState::_position { VECTOR2_ZERO }

Definition at line 95 of file SceneInput.h.

◆ _state

Input::InputState Divide::SceneInput::MouseLogState::_state { Input::InputState::COUNT }

Definition at line 97 of file SceneInput.h.


The documentation for this struct was generated from the following file: