#include <DockedWindow.h>
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| DockedWindow (Editor &parent, Descriptor descriptor) noexcept |
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virtual | ~DockedWindow ()=default |
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void | draw () |
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void | backgroundUpdate () |
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virtual string | name () const |
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const Descriptor & | descriptor () const noexcept |
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virtual void | onRemoveComponent (const EditorComponent &comp) |
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| PROPERTY_RW (ImGuiWindowFlags, windowFlags, 0) |
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| PROPERTY_RW (bool, enabled, true) |
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| PROPERTY_R_IW (bool, focused, false) |
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| PROPERTY_R_IW (bool, hovered, false) |
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| PROPERTY_R_IW (bool, visible, false) |
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Definition at line 45 of file DockedWindow.h.
◆ DockedWindow()
◆ ~DockedWindow()
virtual Divide::DockedWindow::~DockedWindow |
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virtualdefault |
◆ backgroundUpdate()
void Divide::DockedWindow::backgroundUpdate |
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◆ backgroundUpdateInternal()
virtual void Divide::DockedWindow::backgroundUpdateInternal |
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inlineprotectedvirtual |
◆ descriptor()
const Descriptor & Divide::DockedWindow::descriptor |
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const |
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inlinenoexcept |
◆ draw()
void Divide::DockedWindow::draw |
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◆ drawInternal()
virtual void Divide::DockedWindow::drawInternal |
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protectedpure virtual |
◆ getIconForNode()
const char * Divide::DockedWindow::getIconForNode |
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const SceneGraphNode * |
sgn | ) |
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protectednoexcept |
◆ name()
virtual string Divide::DockedWindow::name |
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const |
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inlinevirtual |
◆ onRemoveComponent()
virtual void Divide::DockedWindow::onRemoveComponent |
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const EditorComponent & |
comp | ) |
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inlinevirtual |
◆ PROPERTY_R_IW() [1/3]
Divide::DockedWindow::PROPERTY_R_IW |
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bool |
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focused |
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false |
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) |
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◆ PROPERTY_R_IW() [2/3]
Divide::DockedWindow::PROPERTY_R_IW |
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bool |
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hovered |
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false |
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) |
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◆ PROPERTY_R_IW() [3/3]
Divide::DockedWindow::PROPERTY_R_IW |
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bool |
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visible |
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false |
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) |
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◆ PROPERTY_RW() [1/2]
Divide::DockedWindow::PROPERTY_RW |
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bool |
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enabled |
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true |
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) |
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◆ PROPERTY_RW() [2/2]
Divide::DockedWindow::PROPERTY_RW |
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ImGuiWindowFlags |
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windowFlags |
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0 |
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) |
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◆ _descriptor
◆ _parent
Editor& Divide::DockedWindow::_parent |
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protected |
The documentation for this class was generated from the following files: