Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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TextureData.h
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1/*
2Copyright (c) 2018 DIVIDE-Studio
3Copyright (c) 2009 Ionut Cava
4
5This file is part of DIVIDE Framework.
6
7Permission is hereby granted, free of charge, to any person obtaining a copy
8of this software
9and associated documentation files (the "Software"), to deal in the Software
10without restriction,
11including without limitation the rights to use, copy, modify, merge, publish,
12distribute, sublicense,
13and/or sell copies of the Software, and to permit persons to whom the
14Software is furnished to do so,
15subject to the following conditions:
16
17The above copyright notice and this permission notice shall be included in
18all copies or substantial portions of the Software.
19
20THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21IMPLIED,
22INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
23PARTICULAR PURPOSE AND NONINFRINGEMENT.
24IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
25DAMAGES OR OTHER LIABILITY,
26WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
27IN CONNECTION WITH THE SOFTWARE
28OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29
30*/
31
32#pragma once
33#ifndef DVD_TEXTURE_DATA_H_
34#define DVD_TEXTURE_DATA_H_
35
36namespace Divide {
37
39{
43 vec2<U16> _dimensions; //width, height
46};
47
48enum class TextureUpdateState : U8 {
49 ADDED = 0,
51 NOTHING,
52 COUNT
53};
54
56{
60 U8 _bpp{0u};
62 bool _sourceIsBGR{false};
63};
64
65}; //namespace Divide
66
67#endif //DVD_TEXTURE_DATA_H_
Handle console commands that start with a forward slash.
Definition: AIProcessor.cpp:7
uint8_t U8
eastl::vector< Type > vector
Definition: Vector.h:42
uint16_t U16
TextureUpdateState
Definition: TextureData.h:48
vec2< U16 > _layerRange
Definition: TextureData.h:40
vec2< U32 > _sourceCoords
Definition: TextureData.h:41
vec2< U32 > _targetCoords
Definition: TextureData.h:42
vec2< U16 > _dimensions
Definition: TextureData.h:43
vector< Byte > _data
Definition: TextureData.h:57