![]() |
Divide Framework 0.1
A free and open-source 3D Framework under heavy development
|
#include <RTDrawDescriptor.h>
Public Attributes | |
DrawLayerEntry | _writeLayers [RT_MAX_ATTACHMENT_COUNT] |
RTDrawMask | _drawMask = {false, false, false, false} |
U16 | _mipWriteLevel { 0u } |
bool | _autoResolveMSAA {true} |
bool | _keepMSAADataAfterResolve { false } |
bool | _layeredRendering {false} |
Set to true to bind all image layers to the render target (e.g. for Geometry Shader layered rendering support) | |
Definition at line 82 of file RTDrawDescriptor.h.
bool Divide::RTDrawDescriptor::_autoResolveMSAA {true} |
Definition at line 87 of file RTDrawDescriptor.h.
RTDrawMask Divide::RTDrawDescriptor::_drawMask = {false, false, false, false} |
Definition at line 85 of file RTDrawDescriptor.h.
bool Divide::RTDrawDescriptor::_keepMSAADataAfterResolve { false } |
Definition at line 88 of file RTDrawDescriptor.h.
bool Divide::RTDrawDescriptor::_layeredRendering {false} |
Set to true to bind all image layers to the render target (e.g. for Geometry Shader layered rendering support)
Definition at line 90 of file RTDrawDescriptor.h.
U16 Divide::RTDrawDescriptor::_mipWriteLevel { 0u } |
Definition at line 86 of file RTDrawDescriptor.h.
DrawLayerEntry Divide::RTDrawDescriptor::_writeLayers[RT_MAX_ATTACHMENT_COUNT] |
Definition at line 84 of file RTDrawDescriptor.h.