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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include <glLockManager.h>
Public Member Functions | |
glSyncObject (U8 flag, U64 frameIdx) | |
~glSyncObject () override | |
void | reset () override |
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SyncObject (U8 flag, U64 frameIdx) | |
virtual | ~SyncObject () |
virtual void | reset () |
Public Attributes | |
gl46core::GLsync | _syncObject { nullptr } |
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U64 | _frameNumber { INVALID_FRAME_NUMBER } |
U8 | _flag {0u} |
Additional Inherited Members | |
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static constexpr U64 | INVALID_FRAME_NUMBER = U64_MAX |
Definition at line 40 of file glLockManager.h.
Definition at line 14 of file glLockManager.cpp.
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override |
Definition at line 19 of file glLockManager.cpp.
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overridevirtual |
Reimplemented from Divide::SyncObject.
Definition at line 24 of file glLockManager.cpp.
gl46core::GLsync Divide::glSyncObject::_syncObject { nullptr } |
Definition at line 47 of file glLockManager.h.