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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include "PreRenderOperator.h"
#include "Platform/Video/Headers/Commands.h"
#include "PreRenderBatch.inl"
Go to the source code of this file.
Classes | |
struct | Divide::ToneMapParams |
class | Divide::PreRenderBatch |
struct | Divide::PreRenderBatch::HDRTargets |
struct | Divide::PreRenderBatch::LDRTargets |
struct | Divide::PreRenderBatch::ScreenTargets |
Namespaces | |
namespace | Divide |
Handle console commands that start with a forward slash. | |
namespace | Divide::Names |
namespace | Divide::TypeUtil |
Macros | |
#define | DVD_PRE_RENDER_BATCH_H_ |
Functions | |
Divide::FWD_DECLARE_MANAGED_CLASS (ShaderBuffer) | |
const char * | Divide::TypeUtil::ToneMapFunctionsToString (ToneMapParams::MapFunctions stop) noexcept |
ToneMapParams::MapFunctions | Divide::TypeUtil::StringToToneMapFunctions (const string &name) |
Variables | |
static const char * | Divide::Names::toneMapFunctions [] |
#define DVD_PRE_RENDER_BATCH_H_ |
Definition at line 34 of file PreRenderBatch.h.