![]() |
Divide Framework 0.1
A free and open-source 3D Framework under heavy development
|
#include <vkResources.h>
Public Attributes | |
VkPipelineBindPoint | _bindPoint { VK_PIPELINE_BIND_POINT_MAX_ENUM } |
vkShaderProgram * | _program { nullptr } |
VkPipeline | _vkPipeline { VK_NULL_HANDLE } |
VkPipeline | _vkPipelineWireframe { VK_NULL_HANDLE } |
VkPipelineLayout | _vkPipelineLayout { VK_NULL_HANDLE } |
PrimitiveTopology | _topology { PrimitiveTopology::COUNT } |
VkShaderStageFlags | _stageFlags { 0 } |
VkDescriptorSetLayout * | _descriptorSetlayout { nullptr } |
bool | _isValid {false} |
Definition at line 99 of file vkResources.h.
VkPipelineBindPoint Divide::CompiledPipeline::_bindPoint { VK_PIPELINE_BIND_POINT_MAX_ENUM } |
Definition at line 101 of file vkResources.h.
VkDescriptorSetLayout* Divide::CompiledPipeline::_descriptorSetlayout { nullptr } |
Definition at line 108 of file vkResources.h.
bool Divide::CompiledPipeline::_isValid {false} |
Definition at line 109 of file vkResources.h.
vkShaderProgram* Divide::CompiledPipeline::_program { nullptr } |
Definition at line 102 of file vkResources.h.
VkShaderStageFlags Divide::CompiledPipeline::_stageFlags { 0 } |
Definition at line 107 of file vkResources.h.
PrimitiveTopology Divide::CompiledPipeline::_topology { PrimitiveTopology::COUNT } |
Definition at line 106 of file vkResources.h.
VkPipeline Divide::CompiledPipeline::_vkPipeline { VK_NULL_HANDLE } |
Definition at line 103 of file vkResources.h.
VkPipelineLayout Divide::CompiledPipeline::_vkPipelineLayout { VK_NULL_HANDLE } |
Definition at line 105 of file vkResources.h.
VkPipeline Divide::CompiledPipeline::_vkPipelineWireframe { VK_NULL_HANDLE } |
Definition at line 104 of file vkResources.h.