Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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ParticleGenerator.cpp
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5namespace Divide {
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7void ParticleGenerator::updateTransform(const vec3<F32>& position, const Quaternion<F32>& orientation) noexcept {
8 _sourcePosition.set(position);
9 _sourceOrientation.set(orientation);
10}
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12} //namespace Divide
void updateTransform(const vec3< F32 > &position, const Quaternion< F32 > &orientation) noexcept
Handle console commands that start with a forward slash.
Definition: AIProcessor.cpp:7