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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include <glSamplerObject.h>
Static Public Member Functions | |
static gl46core::GLuint | Construct (const SamplerDescriptor &descriptor) |
static void | Destruct (gl46core::GLuint &handle) |
Definition at line 42 of file glSamplerObject.h.
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static |
Definition at line 37 of file glSamplerOject.cpp.
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static |
Definition at line 116 of file glSamplerOject.cpp.