![]() |
Divide Framework 0.1
A free and open-source 3D Framework under heavy development
|
Go to the source code of this file.
Namespaces | |
namespace | Divide |
Handle console commands that start with a forward slash. | |
Macros | |
#define | DVD_CLIP_REGION_H_ |
Functions | |
void | Divide::updateClipRegionRoot (F32 nc, F32 lc, F32 lz, F32 lightRadius, F32 cameraScale, F32 &clipMin, F32 &clipMax) |
void | Divide::updateClipRegion (F32 lc, F32 lz, F32 lightRadius, F32 cameraScale, F32 &clipMin, F32 &clipMax) |
vec4< F32 > | Divide::computeClipRegion (const vec3< F32 > &lightPosView, F32 lightRadius, F32 cameraNear, const mat4< F32 > &projection) |
#define DVD_CLIP_REGION_H_ |
Derived / Ported from hlsl code included with the Intel 2010 talk 'Deferred Rendering for Current and Future Rendering Pipelines' http://visual-computing.intel-research.net/art/publications/deferred_rendering/
Definition at line 55 of file ClipRegion.h.