Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::Configuration::Terrain Struct Reference

#include <Configuration.h>

Public Attributes

U8 detailLevel = 0
 
U8 textureQuality = 0
 
U8 parallaxMode = 0
 
bool wireframe = false
 
bool showNormals = false
 
bool showLoDs = false
 
bool showTessLevels = false
 
bool showBlendMap = false
 

Detailed Description

Definition at line 116 of file Configuration.h.

Member Data Documentation

◆ detailLevel

U8 Divide::Configuration::Terrain::detailLevel = 0

Definition at line 118 of file Configuration.h.

◆ parallaxMode

U8 Divide::Configuration::Terrain::parallaxMode = 0

Definition at line 120 of file Configuration.h.

◆ showBlendMap

bool Divide::Configuration::Terrain::showBlendMap = false

Definition at line 125 of file Configuration.h.

◆ showLoDs

bool Divide::Configuration::Terrain::showLoDs = false

Definition at line 123 of file Configuration.h.

◆ showNormals

bool Divide::Configuration::Terrain::showNormals = false

Definition at line 122 of file Configuration.h.

◆ showTessLevels

bool Divide::Configuration::Terrain::showTessLevels = false

Definition at line 124 of file Configuration.h.

◆ textureQuality

U8 Divide::Configuration::Terrain::textureQuality = 0

Definition at line 119 of file Configuration.h.

◆ wireframe

bool Divide::Configuration::Terrain::wireframe = false

Definition at line 121 of file Configuration.h.


The documentation for this struct was generated from the following file: