33#ifndef DVD_CORE_CONFIGURATION_H_
34#define DVD_CORE_CONFIGURATION_H_
79 string title =
"DIVIDE Framework";
244 bool toXML(
const ResourcePath& xmlFilePath,
const char* fileName)
const override;
Handle console commands that start with a forward slash.
bool enableRenderAPIDebugging
bool enableRenderAPIBestPractices
bool assertOnRenderAPIError
struct Divide::Configuration::Debug::RenderFilter renderFilter
struct Divide::Configuration::Debug::Cache cache
struct Divide::Configuration::Debug::Renderer renderer
struct Divide::Configuration::GUI::CEGUI cegui
U8 binarySearchIterations
struct Divide::Configuration::Rendering::PostFX::SSAO ssao
struct Divide::Configuration::Rendering::PostFX::DOF dof
struct Divide::Configuration::Rendering::PostFX::MotionBlur motionBlur
struct Divide::Configuration::Rendering::PostFX::ToneMap toneMap
struct Divide::Configuration::Rendering::PostFX::PostAA postAA
struct Divide::Configuration::Rendering::PostFX::Bloom bloom
struct Divide::Configuration::Rendering::PostFX::SSR ssr
Divide::Configuration::Rendering::ShadowMapping::CSMSettings csm
struct Divide::Configuration::Rendering::PostFX postFX
U8 maxAnisotropicFilteringLevel
vec4< U16 > lodThresholds
struct Divide::Configuration::Rendering::ShadowMapping shadowMapping
U16 reflectionPlaneResolution
U16 reflectionProbeResolution
vec2< U16 > splashScreenSize
U8 maxAnisotropicFilteringLevel
struct Divide::Configuration::Rendering rendering
struct Divide::Configuration::DefaultAssetLocation defaultAssetLocation
bool toXML(const ResourcePath &xmlFilePath, const char *fileName) const override
struct Divide::Configuration::Terrain terrain
bool fromXML(const ResourcePath &xmlFilePath, const char *fileName) override
struct Divide::Configuration::Runtime runtime
struct Divide::Configuration::Debug debug
PROPERTY_RW(bool, changed, false)
struct Divide::Configuration::GUI gui