Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::Configuration::DefaultAssetLocation Struct Reference

#include <Configuration.h>

Public Attributes

string textures = "textures/"
 
string shaders = "shaders/"
 

Detailed Description

Definition at line 232 of file Configuration.h.

Member Data Documentation

◆ shaders

string Divide::Configuration::DefaultAssetLocation::shaders = "shaders/"

Definition at line 235 of file Configuration.h.

◆ textures

string Divide::Configuration::DefaultAssetLocation::textures = "textures/"

Definition at line 234 of file Configuration.h.


The documentation for this struct was generated from the following file: