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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include "Scenes/Headers/SceneState.h"
#include "Utility/Headers/Colours.h"
#include "Geometry/Material/Headers/MaterialEnums.h"
Go to the source code of this file.
Classes | |
class | Divide::SceneShaderData |
struct | Divide::SceneShaderData::SceneShaderBufferData |
Namespaces | |
namespace | Divide |
Handle console commands that start with a forward slash. | |
namespace | Divide::GFX |
Macros | |
#define | DVD_SCENE_SHADER_DATA_H_ |
Functions | |
Divide::FWD_DECLARE_MANAGED_CLASS (ShaderBuffer) | |
Variables | |
constexpr U8 | Divide::GLOBAL_WATER_BODIES_COUNT = 2u |
constexpr U16 | Divide::GLOBAL_PROBE_COUNT = 512u |
#define DVD_SCENE_SHADER_DATA_H_ |
Definition at line 34 of file SceneShaderData.h.