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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include <NodeBufferedData.h>
Public Attributes | |
mat4< F32 > | _worldMatrix = MAT4_INITIAL_TRANSFORM |
mat4< F32 > | _prevWVPMatrix = MAT4_INITIAL_TRANSFORM |
mat4< F32 > | _normalMatrixW = MAT4_IDENTITY |
Definition at line 39 of file NodeBufferedData.h.
mat4<F32> Divide::NodeTransformData::_normalMatrixW = MAT4_IDENTITY |
Definition at line 48 of file NodeBufferedData.h.
mat4<F32> Divide::NodeTransformData::_prevWVPMatrix = MAT4_INITIAL_TRANSFORM |
Definition at line 42 of file NodeBufferedData.h.
mat4<F32> Divide::NodeTransformData::_worldMatrix = MAT4_INITIAL_TRANSFORM |
Definition at line 41 of file NodeBufferedData.h.