![]() |
Divide Framework 0.1
A free and open-source 3D Framework under heavy development
|
#include "Headers/CascadedShadowMapsGenerator.h"
#include "Rendering/Camera/Headers/Camera.h"
#include "ECS/Components/Headers/DirectionalLightComponent.h"
#include "ECS/Components/Headers/BoundsComponent.h"
#include "Managers/Headers/ProjectManager.h"
#include "Managers/Headers/RenderPassManager.h"
#include "Core/Headers/Kernel.h"
#include "Core/Headers/Configuration.h"
#include "Core/Headers/PlatformContext.h"
#include "Core/Headers/StringHelper.h"
#include "Core/Resources/Headers/ResourceCache.h"
#include "Graphs/Headers/SceneGraphNode.h"
#include "Geometry/Shapes/Predefined/Headers/Quad3D.h"
#include "Platform/Video/Headers/GFXDevice.h"
#include "Platform/Video/Headers/GFXRTPool.h"
#include "Platform/Video/Textures/Headers/Texture.h"
#include "Platform/Video/Shaders/Headers/ShaderProgram.h"
#include "Platform/Video/Textures/Headers/SamplerDescriptor.h"
Go to the source code of this file.
Namespaces | |
namespace | Divide |
Handle console commands that start with a forward slash. | |
namespace | Divide::anonymous_namespace{CascadedShadowMapsGenerator.cpp} |
Variables | |
Configuration::Rendering::ShadowMapping | Divide::anonymous_namespace{CascadedShadowMapsGenerator.cpp}::g_shadowSettings |
constexpr F32 | Divide::anonymous_namespace{CascadedShadowMapsGenerator.cpp}::g_minExtentsFactors [] |