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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include "Headers/XMLParser.h"
#include "Core/Headers/Configuration.h"
#include "Core/Headers/StringHelper.h"
#include "Geometry/Material/Headers/Material.h"
#include "Managers/Headers/ProjectManager.h"
#include "Platform/File/Headers/FileManagement.h"
#include "Scenes/Headers/SceneInput.h"
#include "Utility/Headers/Localization.h"
#include <boost/property_tree/xml_parser.hpp>
Go to the source code of this file.
Namespaces | |
namespace | Divide |
Handle console commands that start with a forward slash. | |
namespace | Divide::XML |
namespace | Divide::XML::anonymous_namespace{XMLParser.cpp} |
namespace | Divide::XML::detail |
Functions | |
bool | Divide::XML::loadFromXML (IXMLSerializable &object, const ResourcePath &filePath, const char *fileName) |
bool | Divide::XML::saveToXML (const IXMLSerializable &object, const ResourcePath &filePath, const char *fileName) |
static void | Divide::XML::PopulatePressRelease (const ptree &attributes, PressReleaseActions::Entry &entryOut) |
void | Divide::XML::loadDefaultKeyBindings (const ResourcePath &file, const Scene *scene) |
Child Functions. | |
void | Divide::XML::loadMusicPlaylist (const ResourcePath &scenePath, const Str< 64 > &fileName, Scene *scene, const Configuration &config) |
void | Divide::XML::writeXML (const ResourcePath &path, const ptree &tree) |
void | Divide::XML::readXML (const ResourcePath &path, ptree &tree) |
Variables | |
ptree | Divide::XML::anonymous_namespace{XMLParser.cpp}::g_emptyPtree |