Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::AnimUtils Namespace Reference

Functions

void TransformMatrix (const aiMatrix4x4 &in, mat4< F32 > &out, const bool rowMajor) noexcept
 
void TransformMatrix (const mat4< F32 > &in, aiMatrix4x4 &out, const bool rowMajor) noexcept
 

Function Documentation

◆ TransformMatrix() [1/2]

void Divide::AnimUtils::TransformMatrix ( const aiMatrix4x4 &  in,
mat4< F32 > &  out,
const bool  rowMajor 
)
noexcept

there is some type of alignment issue with my mat4 and the aimatrix4x4 class, so the copy must be done manually

Definition at line 9 of file AnimationUtils.cpp.

◆ TransformMatrix() [2/2]

void Divide::AnimUtils::TransformMatrix ( const mat4< F32 > &  in,
aiMatrix4x4 &  out,
const bool  rowMajor 
)
noexcept

Definition at line 23 of file AnimationUtils.cpp.