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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include "UndoManager.h"
#include "Core/Headers/FrameListener.h"
#include "Core/Headers/PlatformContextComponent.h"
#include "Core/Time/Headers/ProfileTimer.h"
#include "Core/Math/BoundingVolumes/Headers/BoundingSphere.h"
#include "Core/TemplateLibraries/Headers/CircularBuffer.h"
#include "Rendering/Camera/Headers/CameraSnapshot.h"
#include "Editor/Widgets/Headers/Gizmo.h"
#include "Managers/Headers/ProjectManager.h"
#include "Platform/Video/Headers/Pipeline.h"
#include "Platform/Headers/DisplayWindow.h"
#include "Platform/Input/Headers/InputAggregatorInterface.h"
#include "Platform/Video/Buffers/RenderTarget/Headers/RenderTarget.h"
#include <ImGuiMisc/imguistyleserializer/imguistyleserializer.h>
#include "Editor.inl"
Go to the source code of this file.
Namespaces | |
namespace | Divide |
Handle console commands that start with a forward slash. | |
namespace | Divide::Attorney |
namespace | Divide::GFX |
Macros | |
#define | DVD_EDITOR_H_ |
Functions | |
Divide::FWD_DECLARE_MANAGED_CLASS (Gizmo) | |
Divide::FWD_DECLARE_MANAGED_CLASS (Mesh) | |
Divide::FWD_DECLARE_MANAGED_CLASS (MenuBar) | |
Divide::FWD_DECLARE_MANAGED_CLASS (StatusBar) | |
Divide::FWD_DECLARE_MANAGED_CLASS (GenericVertexData) | |
Divide::FWD_DECLARE_MANAGED_CLASS (EditorOptionsWindow) | |
void | Divide::InitBasicImGUIState (ImGuiIO &io) noexcept |
PushConstantsStruct | Divide::IMGUICallbackToPushConstants (const IMGUICallbackData &data, const bool isArrayTexture) |
ImTextureID | Divide::to_TexID (Handle< Texture > handle) |
Handle< Texture > | Divide::from_TexID (ImTextureID texID) |
void | Divide::PushReadOnly (const bool fade) |
void | Divide::PopReadOnly () |