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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include "Headers/WarScene.h"
#include "Headers/WarSceneAIProcessor.h"
#include "AI/Headers/AIManager.h"
#include "Graphs/Headers/SceneGraph.h"
#include "GUI/Headers/GUIMessageBox.h"
#include "Managers/Headers/ProjectManager.h"
#include "Core/Headers/PlatformContext.h"
#include "Core/Time/Headers/ApplicationTimer.h"
#include "Dynamics/Entities/Units/Headers/NPC.h"
#include "ECS/Components/Headers/UnitComponent.h"
#include "ECS/Components/Headers/TransformComponent.h"
#include "ECS/Components/Headers/RigidBodyComponent.h"
#include "AI/PathFinding/NavMeshes/Headers/NavMesh.h"
#include "Core/Headers/Application.h"
Go to the source code of this file.
Namespaces | |
namespace | Divide |
Handle console commands that start with a forward slash. | |
namespace | Divide::anonymous_namespace{WarSceneAI.cpp} |
Variables | |
bool | Divide::anonymous_namespace{WarSceneAI.cpp}::g_navMeshStarted = false |