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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include "Headers/MenuBar.h"
#include "Editor/Headers/Utils.h"
#include "Core/Headers/Application.h"
#include "Core/Headers/Configuration.h"
#include "Core/Headers/Kernel.h"
#include "Core/Headers/PlatformContext.h"
#include "Core/Resources/Headers/ResourceCache.h"
#include "Editor/Headers/Editor.h"
#include "Managers/Headers/ProjectManager.h"
#include "Geometry/Shapes/Predefined/Headers/Box3D.h"
#include "Geometry/Shapes/Predefined/Headers/Sphere3D.h"
#include "Geometry/Shapes/Predefined/Headers/Quad3D.h"
#include "Geometry/Shapes/Headers/Mesh.h"
#include "Platform/Video/Headers/GFXDevice.h"
#include "Platform/Video/Headers/GFXRTPool.h"
#include "Platform/Video/Textures/Headers/Texture.h"
#include "Platform/File/Headers/FileManagement.h"
#include "Rendering/Headers/Renderer.h"
#include "Rendering/PostFX/Headers/PostFX.h"
#include "Rendering/PostFX/Headers/PreRenderOperator.h"
#include "Rendering/Lighting/Headers/LightPool.h"
#include "GUI/Headers/GUI.h"
#include "Graphs/Headers/SceneGraph.h"
#include "Scenes/Headers/SceneEnvironmentProbePool.h"
#include "ECS/Components/Headers/EnvironmentProbeComponent.h"
#include "ECS/Systems/Headers/ECSManager.h"
#include "ECS/Systems/Headers/AnimationSystem.h"
#include "Geometry/Material/Headers/Material.h"
#include "Geometry/Material/Headers/MaterialEnums.h"
#include <imgui_internal.h>
#include <ImGuiMisc/imguifilesystem/imguifilesystem.h>
#include <IconsForkAwesome.h>
#include <ECS/SystemManager.h>
Go to the source code of this file.
Classes | |
struct | Divide::anonymous_namespace{MenuBar.cpp}::SaveSceneParams |
Namespaces | |
namespace | Divide |
Handle console commands that start with a forward slash. | |
namespace | Divide::anonymous_namespace{MenuBar.cpp} |
Functions | |
const char * | Divide::anonymous_namespace{MenuBar.cpp}::EdgeMethodName (const PreRenderBatch::EdgeDetectionMethod method) noexcept |
Variables | |
I64 | Divide::anonymous_namespace{MenuBar.cpp}::DefaultObjectIndex = 0u |
SceneGraphNodeDescriptor | Divide::anonymous_namespace{MenuBar.cpp}::g_nodeDescriptor |
const string | Divide::anonymous_namespace{MenuBar.cpp}::s_messages [] |
struct Divide::anonymous_namespace{MenuBar.cpp}::SaveSceneParams | Divide::anonymous_namespace{MenuBar.cpp}::g_saveSceneParams |